Figma, headquartered in San Francisco, offers their collaborative design and prototyping application to support digital product and UI development.
$15
per month per editor
Microsoft Powerpoint
Score 8.0 out of 10
N/A
Microsoft PowerPoint is a presentation software designed to allow users to create slide-based presentations including video and images, as well as slide transitions and animations.
Figma is a better layout tool than all of the other products I have used. I believe it’s worse at prototyping than Sketch and axure. Also its lack of a design kit from officially from Apple is a ding on the product and a plus for Sketch in my opinion. XD is awful and not worth …
Yes definitely, it is way easier to use and has way better collaboration compared to Adobe Illustration and Sketch. Figma has better integration with the development team as it can export code and maintain assets as well.
Another big upside of Figma is prototyping, since the …
It has all the necessary tools for the job while allowing a much greater collaborative workspace. I have a very limited time and can't lose it asking to designers to show me what they are doing and setting up meetings to comment / design with them. All other tools do not have …
Figma can be accessed on all the platforms. Be it Windows, Mac or Linux, or whatever as it can be accessed via web browser so it was a very useful feature for collaboration. While it's the competition like Sketch is only available on Mac and Adobe XD is available on Windows and …
Microsoft Powerpoint
Verified User
Contributor
Chose Microsoft Powerpoint
For me, collaboration is very important and I give full marks to Microsoft PowerPoint. I have used Prezi but it doesn't make me feel in control of the presentation that I'm making. A simple interface, like that of Microsoft PowerPoint, helps the user feel more aligned with …
Figma is very well suited for software design. I've used it for several years for all kinds of apps, from small companies to multinational corporations. The infinite whiteboard is fantastic and provides the free workspace I need, just like having a big design studio in real life. The ability to collaborate in real-time with other team members is great and enhances communication tremendously. Conversely, Figma is not great at doing jobs in print or anything that you would normally do in Photoshop or Illustrator. And that's fine. Those apps are made for a different purpose than Figma.
[Microsoft Powerpoint] is very well suited for preaching and teaching. I find it easier to describe what I am trying to get across with a graphic. [Microsoft Powerpoint] is the most effective way to present material. I have also used it do graduation videos for our preschool. The integration of music with the graphics provides a first rate presentation.
Tappable overlaid layers - bugs on fixed components, such as an app navigation footer in a prototype
Swapping a component but retaining inputted copy or imagery.
Performance on prototypes to work better in UserZoom - having to delete hidden layers manually, optimize images, and streamline the file, in general, is time-consuming
Folder structures - larger teams need multiple layers of folder structure to help find things.
Branch performance - we need better, more user-friendly solutions to get designs to merge better.
Branch performance - branching with the option to choose which pages you want in the branch without deleting each page you don't need.
Default sharing options need improvement.
Responsive ratios' in prototyping without having to recreate pages.
Better collaboration with Jira to bring in links in the design mode not just dev mode.
The "remove background" feature could be a bit more user friendly - it tends to take up too much space and you're forced to start over and over again and take smaller areas to adjust which takes up quite a bit of time.
I could use some more design templates with less feminine features like flowers and swirls. More industry-themed ones would be great to use.
More adaptability to the "slide master" selection. It is extremely laborious to change each slide generated from the master slide.
Figma is a pretty cool tool in many areas. My team almost uses it on daily basis, such as, brainstorming on product/design topics, discussing prototypes created by designers. We even use it for retrospectives, which is super convenient and naturally keeps records of what the team discusses every month. Furthermore, I do see the potential of the product - currently we mainly use it for design topics, but it seems it is also a good fit for tech diagrams, which we probably will explore further in the future.
It's so simple to use! I have no background in UI design but basic designing and I was able to learn this software Figma within 3-5 days. There are tons of tutorials available on Youtube from so many popular YouTubers in the space, you can just go through them and start designing.
I haven't used their support lately but in the past, they had a chat that I used often. They often responded in a few hours and were able to give a satisfactory solution. I would imagine it's less personal now but the community has expanded drastically so there are more resources out there to self serve with a bit of Google magic.
I've never contacted Microsoft support directly; I've only Googled the answers to my questions. But just the fact that there are thousands of posts on boards with people having random issues with PPT is a bit indicative of the state of the support for their product.
In-person training has its own benefits - 1. It helps in resolving queries then and there during the training. 2. I find classroom or in-person training more interactive. 3. Classroom or in-person training could be more practical in nature where participants can have an hands on experience with tools and clarify their doubts with the trainer.
Online training has its own merits and demerits - 1. Sometimes we may face issues with connectivity or the training content 2. The way training is being delivered becomes very important because not everyone is comfortable taking online training and learning by themselves. 3. With the advancement of technology online training has become popular but there is a segment of people who still prefer class-room training over online one.
Figma blows these out the park. Adobe's system is very different, and I think this shows in their attempted acquisition of Figma. I've not used Sketch or Invision, but their lack of market presence says a lot—designers like using the best tools. Axure is definitely more comprehensive in prototype testing but very hard to adapt to use—the hotkeys aren't even the same!
Adobe Illustrator is an excellent software but it's not easy to use for [everyone without] having any training or previous experience in working with illustrator. Microsoft Powerpoint is very easy to use and it's fantastic as it saves time more than illustrator. Another thing is it takes small space while illustrator takes a significant amount of space in the business machine
Seamless integration of designs into Jira have helped double the level of accuracy during development. Interactive access to preview prototypes, flows and mockups has made a huge difference for us.
When components are updated in ways that changes the copy or architecture, it breaks all of its instances creating a massive source of anxiety for everyone on the team. The fact that we are uncertain whether our updates will retain text overrides forces us to triple check each time, decreasing our operational efficiency.
When high-fidelity prototypes are built to showcase new concepts, their ability to appear almost identical to our production site makes it much easier for stakeholders to get involved in decision making therefore allowing us to make more well rounded decisions.