MeshMixer--the best companion for those being initiated into 3D printing
- Auto-repair function works fast, and if it does not completely cover all problem areas, manual fixes will work 99.5% of the time.
- Remeshing algorithm is fairly slow but does a wonderful job in creating meshes with homogeneous or adaptive triangulation.
- It contains a comprehensive set of tools to optimize and prepare STL files for 3D printing, such as hollowing and support generation.
Cons
- The remeshing tool needs to be faster, as in some cases it takes up to a day of waiting time.
- The sculpting tools need the addition of a proper brush for creating sharp creases and ridges.
- The standard shape library is rather limited. It would be nice to have this connected to online repositories such as Thingiverse, MyMiniFactory, or Cults3D.
- STL file repair
- Remeshing
- File conversion
- It speeds up projects by streamlining the CAD-to-3D-printing workflow
- As an advanced user, I have written a few tutorials about it as well
ZBrushCoreMini proved too limiting as a sculpting tool, but so did Autodesk MeshMixer, so I am sticking to Sculptris.
Materialise Magics and Netfabb are somewhat better at STL file repair and offer more advanced functionalities. But Magics does not remesh as well and Autodesk MeshMixer is far more compact and faster than Netfabb, so remains my weapon of choice.