Overview
ProductRatingMost Used ByProduct SummaryStarting Price
Figma
Score 9.1 out of 10
N/A
Figma, headquartered in San Francisco, offers their collaborative design and prototyping application to support digital product and UI development.
$15
per month per editor
Sketch
Score 7.4 out of 10
N/A
Sketch is a visual design tool of use for application prototyping, coming with a wide variety of extensions, plugins, and an active user community.N/A
Pricing
FigmaSketch
Editions & Modules
Professional
$144
per year
Organization
$540
per year
Starter
Free
No answers on this topic
Offerings
Pricing Offerings
FigmaSketch
Free Trial
NoNo
Free/Freemium Version
YesNo
Premium Consulting/Integration Services
NoNo
Entry-level Setup FeeNo setup feeNo setup fee
Additional Details
More Pricing Information
Community Pulse
FigmaSketch
Considered Both Products
Figma
Chose Figma
Yes definitely, it is way easier to use and has way better collaboration compared to Adobe Illustration and Sketch. Figma has better integration with the development team as it can export code and maintain assets as well.

Another big upside of Figma is prototyping, since the …
Chose Figma
Figma is a better layout tool than all of the other products I have used. I believe it’s worse at prototyping than Sketch and axure. Also its lack of a design kit from officially from Apple is a ding on the product and a plus for Sketch in my opinion. XD is awful and not worth …
Chose Figma
We switched from Sketch to Figma 3 years ago. Back then Figma provided more flexibility to build design systems, collaborate between designers and work on the same files.
Chose Figma
Figma is much more user friendly and collaborative. It works in your browser and contains everything you need really, whereas Sketch requires other tools to run it properly. It is also much easier to import and export things into Figma, which means we can work across lots of …
Chose Figma
Figma has better design tools than Adobe XD and you don't need to purchase the whole adobe suite to use it. The collaboration and cloud based storage is better that Sketch. Sketch has great design capabilities but it's much harder to have multiple people working on one file …
Chose Figma
Figma is the best tool for designing UI/UX on multiple platforms such as Mac, Windows, Linux, and Browser-based applications. It has support for many plugins and a strong community. On the other hand, Adobe XD lacks these advantages, and it is said that Adobe will enhance Figma …
Chose Figma
The benefits of Figma are that you can log in easily and use it anywhere. It has great features and component management.
Sketch has more advanced visual effects, and can be used offline. I've run into trouble where I have no internet, so am unable to connect to use Figma.
Axure …
Chose Figma
In Figma we have it all! From sketches, wireframes, to complex design systems, components, tokens, libraries, etc.

It is also very easy to share interactive prototypes, the developer team can also access the files from anywhere, without installing anything on their computers, …
Chose Figma
Figma's collaboration and speed of new feature development, coupled with their existing feature set when we purchased made them a clear choice. Their prototyping functionality was particularly impressive vs Sketch, but also their system compatibility (even browser) helped to …
Chose Figma
Figma is much more evolved than Sketch, that requires a lot of plugins to be comparable. It’s more collaborative and easy to jump into calls without leaving the Figma environment. Adobe XD was ok but seems to be on the wane, and had performance issues. Axure RP is powerful, …
Chose Figma
Framer is making solid strides in its own world and is a great alternative to Figma. Sketch was a favorite of mine but it made it difficult to collaborate. Also, Figma's features are years ahead of what Sketch can do. Any time I have to work on Adobe XD for a client project, I …
Chose Figma
Figma was far superior to Adobe PhotoShop, considering PS wasn't designer for web but a photo editing tool.

I moved from Photoshop to Sketch a good 8 years ago, and that tranisition was eye opening that we could have a web/app specific tool. The change from Sketch to Figma was …
Chose Figma
It's been at least a couple years since I used Sketch. It used to be my go to, but then there was a sudden shift towards Figma, and Sketch become obsolete. I was initially less drawn to Figma as it introduced a learning curve I wasn't ready to add to my workflow. I remember the …
Chose Figma
I will be specific here -
With Adobe XD it was very difficult to prototype, it was also very complicated to learn.
With Sketch - We had to use InVision for prototype and share and there were limited feature were available compared to Figma.
Chose Figma
Better performance or Multiplatform availability when compared to competition.
Also easiness of use.
Chose Figma
Honestly, Figma is so much better than its competitors, if you even want to call them that. You get accurate, high-fidelity work that you can quickly get into development for launch. The Figma community of plugins and templates is also AMAZING! There are so many passionate …
Chose Figma
We still use Axure for rich prototyping as it allows complex logic and states that are tricky to implement in Figma. Figma beats Axure as it is a great for collaboration across large teams of designs and developers. Reviews are quick and FigJam boards have a great 'follow' …
Chose Figma
Figma is easy to start and not complicated, even for entry-level designers. Its price is also cheap compared to Adobe.
Chose Figma
web based - both Mac and Win - fast and syncd - easy to use - ease of documentation
Chose Figma
Figma is closer to capabilities to Adobe tools like illustrator and white boarding tools like Miro, making it more versatile
Chose Figma
In Figma, multiple team members can collaborate on the same project simultaneously, making real-time teamwork smooth and efficient. I really like its cloud-based nature which ensures that changes are instantly synchronized across devices, allowing teams to iterate rapidly and …
Chose Figma
Figma is a lot cleaner, easier to navigate and organize. Maybe you can't do as much visually but you can move faster in Figma. I'm trying to remember more but honestly I've been using Figma for so long now.
Chose Figma
Figma is inherently "smarter" than these other apps for its ability to create design tokens, generate code and is just better suited all around for screen-based design.
Chose Figma
I've been using Figma for the past 4 years so I'm not on top of the most recent versions of the other tools but we chose Figma as it allowed our distributed team of designers who are not just in different cities but different regions and timezones to collaborate better and stay …
Chose Figma
It's the organization's decision to move from Google Suite to Microsoft, so we changed our design tool to Figma.
Sketch
Chose Sketch
Ultimately I did not select Sketch, but for a while, it was the software of choice over Photoshop or Illustrator. Photoshop was never a good fit for prototyping, as it's made for intense photo editing and has a lot of UI debt that's built up. It also facilitated a particular …
Chose Sketch
Sketch had been great and improved a lot in the past, but so has Adobe. If you are going to start new, it's better to plan long term and based on needs see what suits more. Figma is relying a lot on new technologies which are not bug-free, but that may be the future of design.
Chose Sketch
Figma is great in a team setting, but Sketch seems to have far more tools that are aligned to the fast-iteration work we do. It also lacks a number of the plugins that make our work with Sketch so ideal. If we decided on Figma, we would definitely have to create more …
Chose Sketch
I was a big Fireworks user when it was discontinued by Adobe. At the time most people used Photoshop, but I've never liked Photoshop for web designs because it was built for photo editing, not vector graphics. I've heard Illustrator might be a pretty good alternative now, but …
Chose Sketch
  • We use Sketch for its clarity. While Figma and InVision Studio have some "google-doc-escrow" collaboration tools, I've found them hard to make pixel-perfect designs, which is necessary while working with IT and clients.
  • Illustrator may have been the first of these vector-based …
Chose Sketch
Sketch is much better for web design than Adobe products. It's easier to learn and use, and it's a much more efficient way to hand off design files to developers. However, given a choice between Figma and Sketch, I'd choose Figma because of its cloud file storage and …
Chose Sketch
We went from designing websites in Photoshop to designing in Sketch, and it is certainly much quicker and easier to design in Sketch, and you're more easily able to make sure that our designs are exact in Sketch, as far as spacing exact pixels. I have never used AdobeXD and …
Chose Sketch
The interfaces of Adobe and Figma are very similar, but I would say that Figma's collaboration tool is great with onboard live collaboration. For Sketch, that is a separate payment. XD is great for free usage and for Windows collaboration, but some parts of the collaboration …
Chose Sketch
I think Sketch it better than Illustrator in a lot of respects. I feel like Sketch allows for more accuracy and precision. I do think it lacks in its collaboration. Unlike Figma it doesn't allow live collaboration.
Chose Sketch
Sketch works in a similar way to programs like Figma and InVision. Sketch is a mac only program so it works well in a mac environment. Tools like Figma and InVision have better collaboration tools and are both cross-platform. Sketch is easier to use and more intuitive for most …
Chose Sketch
I would say that it's different enough from the others that it has its place right alongside them. Nothing beats Sketch in terms of its ability to quickly wireframe.
Chose Sketch
Sketch works well against any UI design apps and the pricing is also affordable.
Chose Sketch
At the time of evaluation, Sketch provided a full feature design tool at the cost we needed. We also had required integration with Abstract, Zeplin, and InVision. Our design team already had familiarity with the Sketch interface. these considerations made it an easy decision to …
Chose Sketch
Sketch is the industry leader when it comes to visual design for mobile apps and websites. However, its competitors are catching up very quickly and starting to offer features that Sketch doesn't have. While I think Sketch is still the best visual design software out there for …
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User Ratings
FigmaSketch
Likelihood to Recommend
9.2
(163 ratings)
6.2
(35 ratings)
Likelihood to Renew
10.0
(7 ratings)
9.0
(1 ratings)
Usability
8.5
(7 ratings)
9.0
(1 ratings)
Availability
5.5
(1 ratings)
-
(0 ratings)
Performance
8.2
(1 ratings)
-
(0 ratings)
Support Rating
5.0
(17 ratings)
9.1
(8 ratings)
In-Person Training
9.1
(1 ratings)
-
(0 ratings)
Online Training
6.4
(1 ratings)
-
(0 ratings)
Configurability
6.4
(1 ratings)
-
(0 ratings)
Contract Terms and Pricing Model
7.3
(1 ratings)
-
(0 ratings)
Ease of integration
6.4
(1 ratings)
-
(0 ratings)
Product Scalability
7.3
(1 ratings)
-
(0 ratings)
Professional Services
8.2
(1 ratings)
-
(0 ratings)
Vendor post-sale
7.3
(1 ratings)
-
(0 ratings)
Vendor pre-sale
7.3
(1 ratings)
-
(0 ratings)
User Testimonials
FigmaSketch
Likelihood to Recommend
Figma
Figma has been a game-changer for my team. It’s perfect for collaboration, rapid prototyping, and development handoff. In addition, FigJam allows for collaborative workshops remotely. As I mentioned, we use Figma daily to design experiences, create clickable prototypes to share and perform user testing, run brainstorming workshops with FigJam, and manage our Design System. Figma solves so many business problems, including the ability to collaboratively create experiences across the UX and product teams and provide tokens for our developers. Like most design teams, we need to be able to test our work with users. Figma allows for rapid prototyping that we can share with the world to get real-time user feedback through our user testing tool. In addition, we have set up our design system in Figma. It has allowed for easy collaboration and communication with designers across the company and seamless execution for our developers using tokenization.
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Bohemian Coding
It is very simple to master and has a variety of built-in tools that allows one to begin prototyping quickly, and can be powered using a variety of plugins for presentations. However, Sketch struggles with more complex designs, particularly those where animations or transitions are desired. It also isn't a good fit for agencies that use a variety of prototyping tools, as results from importing are not predictable.
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Pros
Figma
  • As a visual designer, I spend 90% of my working time in Figma. So, as a design tool, Figma is mature and feature-rich. It covers all the basic needs and provides extras, such as simple prototyping and the ability to use external plugins.
  • Collaboration: It’s very easy to work together on the same file in Figma. You can easily brainstorm together or use Figma as a shared screen.
  • Smartness of components: Figma provides many adaptability options for components that allow building very flexible and scalable layouts.
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Bohemian Coding
  • Auto Saving your work
  • Great library of plugins to use to make the software your own
  • Easy to understand interface that is very similar to other prototyping applications
  • They have been around for 12 years so you know the support and legacy stands
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Cons
Figma
  • Sometimes, I have to break components - if there was an easier way to customize on the spot without breaking them.
  • If I change the naming convention in the library, it would be nice to replace the old version. Because it will just remove the style altogether, I have to go back and apply it again.
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Bohemian Coding
  • Color management can be finicky. For instance, the eyedropper tool sometimes isn’t very precise.
  • It would be helpful if there was a built-in commenting system that included tagging where designers and developers could have real-time collaborative conversations about designs.
  • Sketch is only available to Mac users. This is fine internally, but an issue when working with external folks.
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Likelihood to Renew
Figma
Figma is a pretty cool tool in many areas. My team almost uses it on daily basis, such as, brainstorming on product/design topics, discussing prototypes created by designers. We even use it for retrospectives, which is super convenient and naturally keeps records of what the team discusses every month. Furthermore, I do see the potential of the product - currently we mainly use it for design topics, but it seems it is also a good fit for tech diagrams, which we probably will explore further in the future.
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Bohemian Coding
Sketch is a core tool for us and the cost to keep it going with our teams is low. It provides a good alternative to other screen design tools for our team members who prefer to use it.
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Usability
Figma
It's so simple to use! I have no background in UI design but basic designing and I was able to learn this software Figma within 3-5 days. There are tons of tutorials available on Youtube from so many popular YouTubers in the space, you can just go through them and start designing.
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Bohemian Coding
At the end of the day, it's just simple. This goes a long way in design and goes even further when your talking productivity, intuitive design and turnover rate. It's not difficult to figure something out even if it's not something your directly familiar with, i.e. if you want to export in certain file formats or change the size of the canvas, you don't have to delay your end product trying to figure it out. Similar situations took me less than 30 seconds to solve without a Google search. That's Usability.
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Reliability and Availability
Figma
The only regret I have is, its not available when there is no internet
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Bohemian Coding
No answers on this topic
Performance
Figma
I think its great, As there are many other software or systems which can be integrated with it as plugins or API's
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Bohemian Coding
No answers on this topic
Support Rating
Figma
I haven't used their support lately but in the past, they had a chat that I used often. They often responded in a few hours and were able to give a satisfactory solution. I would imagine it's less personal now but the community has expanded drastically so there are more resources out there to self serve with a bit of Google magic.
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Bohemian Coding
The support is relatively decent, and they are quick to respond. However, their releases are not great. Sketch could use more robust testing of their software before releases. Over the last four years, I have had many days lost while waiting for Sketch to patch issues with their releases. It's actually a running joke in our office. So, support, good. Releases in the first place? Not great.
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In-Person Training
Figma
In-person training has its own benefits - 1. It helps in resolving queries then and there during the training. 2. I find classroom or in-person training more interactive. 3. Classroom or in-person training could be more practical in nature where participants can have an hands on experience with tools and clarify their doubts with the trainer.
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Bohemian Coding
No answers on this topic
Online Training
Figma
Online training has its own merits and demerits - 1. Sometimes we may face issues with connectivity or the training content 2. The way training is being delivered becomes very important because not everyone is comfortable taking online training and learning by themselves. 3. With the advancement of technology online training has become popular but there is a segment of people who still prefer class-room training over online one.
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Bohemian Coding
No answers on this topic
Alternatives Considered
Figma
It's been at least a couple years since I used Sketch. It used to be my go to, but then there was a sudden shift towards Figma, and Sketch become obsolete. I was initially less drawn to Figma as it introduced a learning curve I wasn't ready to add to my workflow. I remember the days when I was onboarding designers from Sketch to Figma and that transition was hard as we were used to certain ways of working. Now, I believe Figma is easier to start with if there's nothing else to compare it with.
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Bohemian Coding
Sketch is great for creating digital assets quickly and easily. It is simple to figure out and easy to use. It has a very clean user interface and isn't a resource hog like Adobe products tend to be. Its export feature is fantastic, generating multiple asset sizes/resolutions in one shot. For anything other than print design, Sketch is my go-to.
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Scalability
Figma
I think this is great and as I mentioned at ADP we use Figma extensively whether by designers, researchers or content writers
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Bohemian Coding
No answers on this topic
Return on Investment
Figma
  • Negative -- the Figma mirror app is quite poorly connected with Figma itself, hence when we were conducting user testing, we got some incorrect data.
  • Positive -- time spent for discussion because we have something visual to base on discussion on
  • Negative -- it's difficult to find files and comments, which is a lost of time
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Bohemian Coding
  • Sketch has had a positive impact on the amount of time my team needs to spend in meetings gathering feedback. By creating screen views in Sketch and posting to our InVision projects, we're able to collect feedback without requiring multi-person meetings.
  • Sketch is an extremely affordable price point with many free and inexpensive add-on options that allow me to work the way I want without spending a lot of money on additional products.
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ScreenShots