Visual Studio (now in the 2022 edition) is a 64-bit IDE that makes it easier to work with bigger projects and complex workloads, boasting a fluid and responsive experience for users. The IDE features IntelliCode, its automatic code completion tools that understand code context and that can complete up to a whole line at once to drive accurate and confident coding.
Adobe AIR does not support Windows phones but works well on both Android and Apple iOS. It enables developers to build and deploy good quality applications to mobile platforms for a majority of mobile users and allows developers to build working prototypes in a relatively …
It's useful for app development, debugging, and testing. I've been using it for two years and have seen it grow into a fantastic tool. All of the features, NuGet packages, and settings that enable different types of projects are fantastic. It also has a connection to Azure DevOps and Git. It's a fantastic product that's simple to use.
Since Microsoft offers a free Community Edition of the IDE many of our new developers have used it at home or school and are very familiar with the user interface, requiring little training to move up to the paid, enterprise-friendly editions we use.
The online community support for Visual Studio is outstanding, as solid or better than any other commercial or open-source project software.
Microsoft continuously keeps the product up to date and has maintained a history of doing so. They use it internally for their own development so there is little chance it will ever fall out of favor and become unsupported.
Over the course of months/years, various security exploits and other issues are discovered and patched in AIR, often requiring you to rebuild and resubmit mobile apps to the various storefronts. This happens often enough that it's worth mentioning as a major con.
While development on Adobe AIR seems to be fairly constant, there is very little communication between the community and Adobe regarding the future and general support of AIR. The track record of Flash (and particularly Flash Mobile) does not inspire much confidence that Adobe intends to support Flash/AIR for years to come.
Adobe AIR does not seem to perform as well (in terms of raw performance, memory usage, framerates, responsiveness, etc.) as other hybrid solutions for certain tasks. For example using shaders tends to be experimental still, and graphic/animation intensive projects often require the use of third party frameworks such as Starling.
Certain settings and features can sometimes be challenging to locate. The interface isn't always intuitive.
Sometimes there are too many ways to do the same thing. For example, users can quickly add a new workspace in Source Control Explorer when a local path shows as "Not Mapped," but it doesn't indicate that the user might want to check the dropdown list of workspaces. The shortcut of creating a new workspace by clicking on the "Not Mapped" link can lead to developers creating too many workspaces and causing workspace management to become unwieldy. If the shortcut link were removed, the user would be forced to use the Workspace dropdown. While it can add an extra step to the process, workspaces would be managed more easily, and this would enforce consistency. At the very least, there should be a high-level administrative setting to hide the shortcut link.
VS is the best and is required for building Microsoft applications. The quality and usefulness of the product far out-weight the licensing costs associated with it.
Although Adobe AIR is just an SDK without an actual "UI" it's commonly used within Flash, Flash Builder, or FlashDevelop. Considering the integration with Flash IDE, there are very few tools that can compete with its features.
The thing I like the most is Visual Studio doesn't suffer from Microsoft's over eager marketing department who feel they need to redesign the UI (think Office and windows) which forces users to loose large amounts of productivity having to learn software that they had previously known.
Between online forums like StackOverflow, online documentation, MSDN forums, and the customer support options, I find it very easy to get support for Visual Studio IDE when I need it. If desired, one can also download the MSDN documentation about the IDE and have it readily available for any support needs.
Originally, Adobe AIR was the only game in town, and its blend of flexibility in platforms it could publish to (PC, Mac, iOS, Android), ease of use, and familiarity made it the clear choice. Now Adobe no longer supports it, and we’ve found the transition to Harmon unworkable for us.
I personally feel Visual Studio IDE has [a] better interface and [is more] user friendly than other IDEs. It has better code maintainability and intellisense. Its inbuilt team foundation server help coders to check on their code then and go. Better nugget package management, quality testing and gives features to extract TRX file as result of testing which includes all the summary of each test case.
We've had hundreds of hours saved by the rapid development that Visual Studio provides.
We've lost some time in the Xamarin updates. However, being cross platform, we ultimately saved tons of time not having to create separate apps for iOS and Android.